LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
TAK Ambulance-01
Breton Templar (Magicka)
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 109
Skyshards:
0 / 3
Aedric Spear
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2510 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
2661
Magic Damage to the closest enemy and
1030
Magic Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.
You heal for
45
% of the damage done with this ability.
Puncturing Sweep
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2754 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3788
Magic Damage to enemies in the area and an additional
1181
Magic Damage every
1
second for
8
seconds.
An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Luminous Shards
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for
3
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
2121
Physical Damage or
3874
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35700
Health
20590
Stamina
16034
Magicka Recovery
2232
Health Recovery
370
Stamina Recovery
544
Spell Damage
1557
4884
Spell Critical
22.7%
66%
Weapon Damage
1481
2386
Weapon Critical
18.9%
50%
Spell Resistance
34801
Physical Resistance
26815
Critical Resistance
3520
Spell Penetration
2692
Physical Penetration
Boon: The Atronach
Major Resolve
Major Resolve (Bonus)
Major Ward
Major Ward (Bonus)
Withered Tree Inn Venison Pot Roast
Bar 1
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3672 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
997
Health every
2
seconds for
24
seconds.
Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
4891
Health.
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
918 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3902 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
9035
Health.
Also heals one other injured target for
3011
Health.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7776 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Attacks from behind deal
15
% less damage while this effect persists.
The effect ends if you cast any spell on an enemy or ally.
Stalwart Guard
Instant
Cast Time
15 meters
Range
3888 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.
The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
7231
Health every
1
second for
4
seconds.
Gain Major Protection, reducing damage you take by
30
% for
10
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Bar 2
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2508 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
7997
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.
Also deals up to
20
% more damage in proportion to your current Magicka.
Shock Reach
Instant
Cast Time
28 meters
Range
3232 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3874
Shock Damage and an additional
5506
Shock Damage over
8
seconds.
Also stuns the enemy for
2.5
seconds.
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2510 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
2661
Magic Damage to the closest enemy and
1030
Magic Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.
You heal for
45
% of the damage done with this ability.
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2754 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3788
Magic Damage to enemies in the area and an additional
1181
Magic Damage every
1
second for
8
seconds.
An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Stalwart Guard
Instant
Cast Time
15 meters
Range
3888 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.
The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Solar Disturbance
Instant
Cast Time
Ground
Target
28 meters
Range
8 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
3674
Magic Damage every
1
second for
8
seconds to enemies in the area. Also applies Major Maim, reducing enemy damage done by
30
%. Major Maim persists on enemies who leave the Nova for
4
seconds.
An ally near the fragment can activate the
Supernova
synergy, dealing
7478
Magic Damage to all enemies in the area and stunning them for
2.5
seconds.
Overload
Werewolf
View Raw Data
Character data Edited on 2019-03-15 23:27:47